So here's the process I've gone through:
Use diffeomorphic to import gen 8 to blender > Make an animation using MHX rigging system > import animation pose back to DAZ following this page:
If I run the animation in DAZ, the whole body moves oppose to only hips, legs, arms etc
To be more clear, I put the model in a kneeling position.I moved the hips back and forth with legs, feet, arms and hands staying in place. So in blender the model only swings her hips back and forth but if I play it back in DAZ, the whole body moves back and forth.
I'm very new to this whole thing, any help's appreciated.
Use diffeomorphic to import gen 8 to blender > Make an animation using MHX rigging system > import animation pose back to DAZ following this page:
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If I run the animation in DAZ, the whole body moves oppose to only hips, legs, arms etc
To be more clear, I put the model in a kneeling position.I moved the hips back and forth with legs, feet, arms and hands staying in place. So in blender the model only swings her hips back and forth but if I play it back in DAZ, the whole body moves back and forth.
I'm very new to this whole thing, any help's appreciated.